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  :: MYCADSITE.COM > TUTORIAL 3.9 MATERIALS & RENDERING ::

3.9 IT LOOKS SO LIFELIKE! MATERIALS AND RENDERING
         

LESSON 3-1

INTRODUCTION TO 3-D

 

LESSON 3-9

ADDING MATERIALS

LESSON 3-2

ISOMETRIC DRAWING

 

LESSON 3-10

PRIMITIVE SOLIDS

LESSON 3-3

WORKING IN 3 DIMENSIONS

 

LESSON 3-11

BOOLEAN OPERATIONS

LESSON 3-4

VIEWING 3-D OBJECTS

 

LESSON 3-12

CHANGING FROM THE WCS TO THE UCS

LESSON 3-5

BASIC WIREFRAME MODELS

 

LESSON 3-13

MAPPING MATERIALS

LESSON 3-6

LINE THICKNESS

 

LESSON 3-14

CREATING NEW MATERIALS

LESSON 3-7

REGIONS AND 3-D FACES

 

LESSON 3-15

EXTRA PROJECTS AND A TUTORIAL

LESSON 3-7a

MORE ABOUT EXTRUDING & LOFTING

 

LESSON 3-16

PUTTING IT ALL TOGETHER - MODEL A BUILDING

LESSON 3-8

REVOLVED OBJECTS

 

LESSON 3-17

INTRODUCTION TO RENDERING AND LIGHTING

 

Topics covered in this Lesson:

Materials and Rendering

For the next few lessons, you should switch to the 3D modeling workspace. Look for the icon in the bottom right of the AutoCAD screen.

Change Workspace in AutoCAD 2010


One of the more interesting aspects of working in 3-D is that you can visualize what your design will look like. You have so far used the hide and shade commands to give you some idea towards how the final piece will look. The next step is to learn about the RENDER command. This command is the most powerful one for viewing your objects. Using render, you are able to add realistic lighting and materials to get the most realistic view of what you're designing.

You can render objects that don't have materials applied to them, but it won't look as realistic as if you have material added.

The first two blocks shown here are examples of the usual wire-frame view before and after the HIDE command.

Before and after the HIDE command

These two blocks show how the render command can show the object two ways. The block on the left was rendered without a material applied, while the one on the right has a white ash material applied.

Shaded and Rendered views

Applying the materials is a relatively easy process, getting them to look exactly the way you want them to can be a skill in itself. Once the materials are added, getting the lights and shadows to look realistic is another task that many people prefer to complete in a program other than AutoCAD.

Follow these steps to get an basic, accurate rendering:

  • Draw the object using solids or surfaces

  • Apply the materials

  • Render the scene

Once your objects are drawn, you have to decide which materials you want to use. AutoCAD comes with a basic materials library that you can use to apply to your objects.

Later lessons will teach you how to create new materials and map them to objects. This lesson is designed to allow you to quickly and easily apply materials to your objects.

Start by drawing a basic cube 20x20x20 - this will be your object for testing materials. Go to the Ribbon and find button for Render (shown below). This will give you a new set of tools to work with for visualization.

Render Ribbon AutoCAD 2010

Now that you have your object (the cube) and a list of materials, you're ready to go.

Type in Materials and you'll see the materials palette appear. It's got a lot of controls in it, but look at the two that I have boxed in red. By changing these two, you can create a number of basic materials to apply to your objects. If you want to get adventurous, you can move the sliders around for Shininess and Opacity.

Materials Palette in AutoCAD 2010

To add a material to the cube, click on the icon of the material (at the top) you want to use. Then press the Apply Material Button Apply Material. Move your cursor into the drawing area and your cursor should change to this one: Applying Materials Cursor

Just move the new cursor over the cube until it is highlighted and click on it. Press <Enter> to end the command. It will look like absolutely nothing happened. You may have even done it a couple time to try and make it work. The only way to confirm that the material is attached to the cube is to 'render the scene'. This is easy - just type in Render and press enter. You'll see that a new window opened and rendered your cube.

Rendering in AutoCAD 2007

Instead of rendering, you can have more 'real time' results by changing your settings in the Render Ribbon. You will see under the Visual Style Panel, you have an option for Realistic.

Realistic Visual Style

And then over to the right, you'll find the Materials Tool Panel - look for the Materials / Texture On setting.

Materials On

Making these 2 settings will give you a fairly realistic look to your objects. It will still lack realistic lighting, shadows and detailed materials.

Use these commands to apply materials to the lamp that you drew in Lesson 7, and other solid objects you have drawn. Materials cannot be applied to wireframe objects or those drawn with line thickness.

Adding materials is a very simple process. Getting them to look exactly as you want or life-like can take some time to perfect. It is a combination of material, mapping and lighting. This tutorial is just an introduction and later on you'll be making custom materials and getting even better rendering results.

For even more realistic looking materials, you may have to map them as shown in Lesson 3-13.

Extra Practice: Add materials to any of the objects you created in Lessons 3-6, 3-7, 3-7a.

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